StringTune
StringTune-3D
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EquationSpace >>>
Equation Space
Formula
Dynamic Variables
Use these variables in your formula.
Example:
sin(x * i)
i
0.000
×
From:
To:
Cycle time (s):
0->1
1->0
Ping-Pong
Static
+ Add Variable
Material Type
Wireframe
Standard
<<< Formula
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Field
Texture
coming soon
WebGL
Three
coming soon
vec3 customEffect(vec2 uv, vec3 imageColor, float dataValue) { float displacement = (dataValue - 0.5) * 2.0; vec2 offset = vec2(displacement) * 0.1; vec2 displacedUv = uv + offset; displacedUv = clamp(displacedUv, 0.0, 1.0); vec3 displaced = texture2D(uImage, displacedUv).rgb; return displaced; }
<<< EquationSpace
> SYSTEM REBOOT...
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